Abhishek’s Portfolio Open to work

3DThe Lab

Ideas you can turn around.

Seven 3D experiments, most based on projects I’ve delivered. Scroll through them. AI-assisted, like everything on this site.

01 · Product heroesA hero shot is the first picture anyone sees of a product, so brands fuss over it. Three concept products: pick one, drag to turn it.

Made up for this page; no client’s product is shown.

A product reveal.

02 · Product revealReal screens from the Real Estate Platform on a laptop and a phone. Scroll and they open, turn and separate, like a hardware launch.

03 · Lotto drawThe balls really collide; an air jet tumbles them around a glass drum.

Draw a project.

Six balls are case studies; the rest are the skills behind them. Press draw and the machine picks what you read next.

The drum is warming up…

04 · Room configuratorTap a finish and the floor, walls, sofa, wood and metal all change, so a client sees a room, not a swatch. Same idea as the design studio’s palette configurator, in 3D. Drag to look around.

Pick a finish.

Studio finish names; the colours are illustrative.

05 · Print to listingsSoftware reads a printed property magazine so nobody types it in by hand: each line lifts off the page and lands as a listing card. Lines it isn’t sure about wait for a person (amber).

From print to listings.

The Real Estate Platform’s magazine reader does this for real: across two issues it refreshed 16,441 listings and needed a person for only 274 of 21,182 printed lines.

Dashboard · 23 Oct 2026

The lines shown here are demo data.

06 · Property explorerA South Delhi builder floor: stilt parking, four floors, each its own flat. Tap one for its sample listing. And yes, “FF” is first floor, not fully furnished.

Explore a builder floor.

Sample listings, demo data.

07Contact

That’s the Lab. Now, your project.

From requirements to go-live: I work out what a team needs, direct an AI-assisted build, test every change and train people on it. Open to roles and freelance work.

Built with three.js (MIT License). The 3D scenes are AI-assisted: I set what each chapter should show and how it should feel, directed AI coding tools, and tested every change on desktop and phone. Screens shown are from white-labelled demo builds unless marked live.

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